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Bamboo Valley 07/Feb/2018 Price: € Description Behind the scene package contains a small valley scene constructed using photogrammetry-based rocks, cliffs and assets are suitable for those who would like to build Chinese Kung Fu style note that the showcase scene is not a big open world map and it uses Lightmass static GI as we would like to generate beautiful indirect lighting effect for the indoor cave Technical Details: Most of the assets come with 4k PBR-calibrated to comply with the default texture streaming budget, they are LOD-biased to 2k Materials: YesPhotogrammetry-based Assets: YesTexture Size : (26) sets of 4k textures for rocks and cliffs ; ; ; ; ; ; ; ; ; ; ; ; ;(1) sets of 2k textures for one of the cliffs ; ; ; ; ; ; ; ; ; ; ; ; ;(1) sets of 4k textures for bamboos(4) sets of 4k textures for grasses(4) sets of 4k textures for terrain layers(1) sets of 2k textures for rock detail tilingCollision: Yes, automatically generatedVertex Count: Around 4k to 10k triangles for most of LOD level 0 meshesLODs: Four LOD levels auto-generated by the engineNumber of Rock/Cliff Meshes: 27Number of Rock/Cliff Material Instances: 27Number of Rock/Cliff Textures: 81Number of Rock/Cliff Master Materials: 2Number of Foliage Meshes: 16Number of Foliage Material Instances: 5Number of Foliage Textures: 11Number of Foliage Master Materials: 2Number of Terrain Material Instances: 1Number of Terrain Textures: 12Number of Terrain Master Materials: 1Please note that river related assets in the 'Demo' folder are only for display are default engine Development Platforms: Windows, Mac, HTC Vive, OculusSupported Target Build Platforms: Windows, Mac, HTC Vive, Oculus Asset Store Marketplace Unreal Unity Manufactured by: 4.18 Product ID: 76106 80 0

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Bamboo Valley(exclu)


uploaded by Anon_130 , Last change: 07-02-2018
Published: , Price: 80 USD - Size: 2.63 GB

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Price: € 83.33 Description Behind the scene video:https://www.youtube.com/watch?v=jVGlmFN2iJkThis package contains a small valley scene constructed using photogrammetry-based rocks, cliffs and bamboos.
The assets are suitable for those who would like to build Chinese Kung Fu style environment.Please note that the showcase scene is not a big open world map and it uses Lightmass static GI as we would like to generate beautiful indirect lighting effect for the indoor cave area.


Technical Details: Most of the assets come with 4k PBR-calibrated textures.
However, to comply with the default texture streaming budget, they are LOD-biased to 2k resolution.Features:PBR Materials: YesPhotogrammetry-based Assets: YesTexture Size : (26) sets of 4k textures for rocks and cliffs ; ; ; ; ; ; ; ; ; ; ; ; ;(1) sets of 2k textures for one of the cliffs ; ; ; ; ; ; ; ; ; ; ; ; ;(1) sets of 4k textures for bamboos(4) sets of 4k textures for grasses(4) sets of 4k textures for terrain layers(1) sets of 2k textures for rock detail tilingCollision: Yes, automatically generatedVertex Count: Around 4k to 10k triangles for most of LOD level 0 meshesLODs: Four LOD levels auto-generated by the engineNumber of Rock/Cliff Meshes: 27Number of Rock/Cliff Material Instances: 27Number of Rock/Cliff Textures: 81Number of Rock/Cliff Master Materials: 2Number of Foliage Meshes: 16Number of Foliage Material Instances: 5Number of Foliage Textures: 11Number of Foliage Master Materials: 2Number of Terrain Material Instances: 1Number of Terrain Textures: 12Number of Terrain Master Materials: 1Please note that river related assets in the "Demo" folder are only for display purpose.
They are default engine content.Supported Development Platforms: Windows, Mac, HTC Vive, OculusSupported Target Build Platforms: Windows, Mac, HTC Vive, Oculus


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