Price: € 5.53
100% Blueprint component that detect every occluder (static/skeletal mesh) in front of the camera, even if it is a component of a blueprint, and fade them out to keep the character visible.
This effect can be seen in many AAA games.
There is a very simple way to change the color of the transparency, but if you want to create your own style, with a different transition you can do.
- 3 Blueprint Classes
- 3 Structures
- 1 Datatable
- 1 Material
- 1 Demo Level