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Dynamic Combat System - Archery 27/Oct/2018 Price: € Description Third Person Archery System implemented entirely in Email: VideoCompatible with DynamicCombatSystemModifiable/extendableZoom/Slow Motion systemsRoll/Dash/Dodge systemDamage dealing/receiving systemStatistic Component with widget (health/stamina/mana/experience Targeting includedAccurate hit detection (Line traces checking mesh)AI system with template from preview video includedEquipment system with 8 slots (LefHand/RightHand/Head/Top/Legs/Hands/Feet/Quiver)Inventory system (Keyboard/Gamepad navigable) with Action Bar Technical Details: Number of Animations: 4429 Locomotion Animations(2 Blendspaces & AimOffset)15 Additional Animations(Attack/GetHit/Roll of Blueprints: 72Number of Actor Components: 9Number of Blueprint Interfaces: 4Number of Widget Blueprints: 9Number of Animation Blueprints: 5Number of BTDecorators: 2Number of BTServices: 3Number of BTTasks: 16Number of Anim Notifies: 8Number of Item Blueprints: 13Number of unclassified Blueprints: 3Number of Sound Cues: 4Input: Keyboard, MouseNetwork Replicated: NoDocumentation: Inclueded in the packDynamic Combat System implementation guide & VideoImportantIf you are getting errors on startup project, make sure to Enable EQSAuto-zoom guide (without pressing input key) Asset Store Marketplace Unreal Unity Manufactured by: 4.19-4.20 Product ID: 76816 44 2 3 3 5 1

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Dynamic Combat System - Archery(exclu)


uploaded by Anon_264 , Last change: 27-10-2018
Published: , Price: 44 USD - Size: 86.8 MB

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Product description

Price: € 43.81
Description Third Person Archery System implemented entirely in blueprints.Contact Email: szewczykgrzesiek@gmail.comPreview VideoCompatible with DynamicCombatSystemModifiable/extendableZoom/Slow Motion systemsRoll/Dash/Dodge systemDamage dealing/receiving systemStatistic Component with widget (health/stamina/mana/experience etc.)Dynamic Targeting includedAccurate hit detection (Line traces checking mesh)AI system with template from preview video includedEquipment system with 8 slots (LefHand/RightHand/Head/Top/Legs/Hands/Feet/Quiver)Inventory system (Keyboard/Gamepad navigable) with Action Bar


Technical Details: Number of Animations: 4429 Locomotion Animations(2 Blendspaces & AimOffset)15 Additional Animations(Attack/GetHit/Roll etc.)Number of Blueprints: 72Number of Actor Components: 9Number of Blueprint Interfaces: 4Number of Widget Blueprints: 9Number of Animation Blueprints: 5Number of BTDecorators: 2Number of BTServices: 3Number of BTTasks: 16Number of Anim Notifies: 8Number of Item Blueprints: 13Number of unclassified Blueprints: 3Number of Sound Cues: 4Input: Keyboard, MouseNetwork Replicated: NoDocumentation: Inclueded in the packDynamic Combat System implementation guide & VideoImportantIf you are getting errors on startup project, make sure to Enable EQSAuto-zoom guide (without pressing input key)


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