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Barbed Wire Spline Tool 29/Jan/2021 Price: right click -> Snap/Align -> Snap to can also use the 'End' Key on your />Promo VideoHow To Use & Features VideoReviewsGive your players a hard time, by trapping them in razor sharp barbed wire pack will allow you to build miles-long wire obstacles, in the quickest and easiest way spent a lot of time studying old field manuals and pictures in order to provide historically accurate can find the following types of barbed wire fencing in this pack:4 strand cattle fenceConcertina / Dannert wireDouble apron fenceStandard fenceAll fences can be used in combination with metal screw pickets or wooden pole supporting choice is />The pack contains 2 Blueprints:Strand Generator: Allows you to draw a single strand of barbed adjusts spline mesh count and spacing between each spline Generator: Draws a barbed wire fence and supporting elements between two spline />General Features:✔ Authentic / historically accurate representation of Photorealistic PBR Displacement maps + Tessellation over distance, for ground and bark />Blueprint Features:✔ Easy to use and Different start and end spline meshes Collision On/Off Auto Tangent Auto Surface Random size and yaw (clamped) for supporting />BIG BONUS!✔ 2 high quality rocks generated through Ready to use grass with vertex color and 4K ground material generated through />Texture Sizes:1x T_HDRI: 2048x10244x T_Iron_Rusty: 2048x20484x T_BarbedWire: 4096x5125x T_Bark: 1024x40965x T_Ground: 4096x40961x T_MacroVariation: 2048x20483x T_WoodGrain: 1024x10243x T_Grass: 4096x20485x T_Rock_01: 2048x20485x T_Rock_02: 2048x2048Scaled to Epic skeleton: YesCollision: Custom madeVertex Count: 60 to 5000LODs: 4Number of Meshes: 19Number of Materials and Material Instances: 17Number of Textures: 37If you have questions or need a hand with anything, please contact us: Asset Store Marketplace Unreal Unity Manufactured by: Karl Detroit 4.18-4.26 Product ID: 76660 29 2 3 3 5 1

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Barbed Wire Spline Tool(exclu)


uploaded by Anon_2317 , Last change: 29-01-2021
Published: , Publisher: Karl Detroit
Price: 29 USD - Size: 301.17 MB

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Product description

Price: €29.44.
Publisher: Karl Detroit.
Description:

▲ Update 4.25.1 - 02 Aug 2020


  • Snap/Align to floor has been removed.
    The same action can be achieved by using the built-in function inside the editor.
  • To snap the the selected spline points to the floor (Landscape) just -> right click -> Snap/Align -> Snap to Floor.
    You can also use the "End" Key on your Keyboard.


Promo VideoHow To Use & Features VideoReviews


Give your players a hard time, by trapping them in razor sharp barbed wire entanglements.

This pack will allow you to build miles-long wire obstacles, in the quickest and easiest way possible.

We spent a lot of time studying old field manuals and pictures in order to provide historically accurate assets.
You can find the following types of barbed wire fencing in this pack:

  • 4 strand cattle fence
  • Concertina / Dannert wire
  • Double apron fence
  • Standard fence

All fences can be used in combination with metal screw pickets or wooden pole supporting elements.
The choice is yours.


The pack contains 2 Blueprints:

  • Strand Generator: Allows you to draw a single strand of barbed wire.
    Automatically adjusts spline mesh count and spacing between each spline point.
  • Fence Generator: Draws a barbed wire fence and supporting elements between two spline points.

General Features:

✔ Authentic / historically accurate representation of assets.

✔ Photorealistic PBR Materials.

✔ Displacement maps + Tessellation over distance, for ground and bark materials.



Blueprint Features:

✔ Easy to use and customize.

✔ Different start and end spline meshes possible.

✔ Collision On/Off switch.

✔ Auto Tangent length.

✔ Auto Surface Alignment.

✔ Random size and yaw (clamped) for supporting elements.



BIG BONUS!

✔ 2 high quality rocks generated through photogrammetry.

✔ Ready to use grass with vertex color and wind.

✔ 4K ground material generated through photogrammetry.


Texture Sizes:

  • 1x T_HDRI: 2048x1024
  • 4x T_Iron_Rusty: 2048x2048
  • 4x T_BarbedWire: 4096x512
  • 5x T_Bark: 1024x4096
  • 5x T_Ground: 4096x4096
  • 1x T_MacroVariation: 2048x2048
  • 3x T_WoodGrain: 1024x1024
  • 3x T_Grass: 4096x2048
  • 5x T_Rock_01: 2048x2048
  • 5x T_Rock_02: 2048x2048


Scaled to Epic skeleton: Yes

Collision: Custom made

Vertex Count: 60 to 5000

LODs: 4

Number of Meshes: 19

Number of Materials and Material Instances: 17

Number of Textures: 37


If you have questions or need a hand with anything, please contact us: contact@karldetroit.com
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