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Love/Hate 19/Oct/2021 Price: >> Demo | Manual | Tutorials | Free TrialWith Love/Hate, your characters will--have personalities and emotional >Love/Hate uses powerful, customizable personality and emotional state >-maintain >Love/Hate tracks how different characters and groups (factions) feel about each other, allowing you to define a dynamic web of social ties among your >-judge and remember >Characters witness deeds committed by others, judge them according to their own personality and relationships, and remember >-and gossip with other >Characters share memories realistically, allowing news of actions to spread >Love/Hate lets you create complex characters that react emotionally to what-s actually happening in the scripting >Love/Hate is the product of several years of research and development in realtime simulation of emotions and value-based appraisal, incorporating the latest academic and industry works great in 3D and 2D, and includes complete, fully documented source code as well as support for:Hutong Games- PlayMakerLudiq's BoltOpsive's Behavior DesignerOpsive Character ControllersEliot AICatsoft's Game CreatorICE Creature ControlIcebox Studio's Adventure CreatorBlack Horizon's Emerald AIPixel Crushers- Dialogue System for UnityPixel Crushers- Quest MachineGaming is Love's MakinomGaming is Love's ORK FrameworkPLYoung's plyGame and plyBloxParadox Notion's Node CanvasCallumP's TradeSysUtopiaWorx Zone Controller & Zone Controller Pro Asset Store Marketplace Unreal Unity Manufactured by: Pixel Crushers 1.10.19 Product ID: 67435 35 4 99 99 5 1

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Love/Hate(exclu)


uploaded by Anon_332 , Last change: 19-10-2021
Published: 7.1 MB, Publisher: Pixel Crushers
Price: $35.00 USD - Size: 6.7 MB

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Product description

Minimum Unity Version Required: | Asset Published Date: 7.1 MB | Price: $35.00
Publisher: Pixel Crushers
Latest Release:7.1 MB
Size:7.1 MB
Compatible:7.1 MB
Description:

Love/Hate is a relationship and personality simulator for Unity.
It models characters- feelings about each other using emotional states and value-based judgment of deeds, including gameplay actions done by the player.


>> Demo | Manual | Tutorials | Free Trial


With Love/Hate, your characters will-


-have personalities and emotional states.

Love/Hate uses powerful, customizable personality and emotional state models.


-maintain relationships.

Love/Hate tracks how different characters and groups (factions) feel about each other, allowing you to define a dynamic web of social ties among your characters.


-judge and remember deeds.

Characters witness deeds committed by others, judge them according to their own personality and relationships, and remember them.


-and gossip with other characters.

Characters share memories realistically, allowing news of actions to spread organically.


Love/Hate lets you create complex characters that react emotionally to what-s actually happening in the game.
No scripting required.


Love/Hate is the product of several years of research and development in realtime simulation of emotions and value-based appraisal, incorporating the latest academic and industry strategies.
It works great in 3D and 2D, and includes complete, fully documented source code as well as support for:


  • Hutong Games- PlayMaker
  • Ludiq`s Bolt
  • Opsive`s Behavior Designer
  • Opsive Character Controllers
  • Eliot AI
  • Catsoft`s Game Creator
  • ICE Creature Control
  • Icebox Studio`s Adventure Creator
  • Black Horizon`s Emerald AI
  • Pixel Crushers- Dialogue System for Unity
  • Pixel Crushers- Quest Machine
  • Gaming is Love`s Makinom
  • Gaming is Love`s ORK Framework
  • PLYoung`s plyGame and plyBlox
  • Paradox Notion`s Node Canvas
  • CallumP`s TradeSys
  • UtopiaWorx Zone Controller & Zone Controller Pro

You can add a (short) comment to this game asset and send it to approval (you can edit it later on)

You can add a review to this game asset and send it to approval (you can edit it later)


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