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Real World Terrain 06/Sep/2019 Price: Asset Store Marketplace Unreal Unity Manufactured by: Infinity Code 4.2.1 Product ID: 5895 90 1 43 43 5 1

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Real World Terrain(exclu)


uploaded by Anon_2556 , Last change: 06-09-2019
Published: 13 Jul 2019, Publisher: Infinity Code
Price: $90.00 USD - Size: 58.31 MB

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Product description

Minimum Unity Version Required: 5.6.0f3 | Asset Published Date: 13 Jul 2019 | Price: $90.00.
Publisher: Infinity Code.
DescriptionNews | Web & Demos |
Video |
Docs |
API |
Forum |
Support


Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.
Incredibly fast and easy to use, and allows you to create high-quality terrains in a couple of clicks.
In addition, Real World Terrain can create buildings, roads, trees, grass, and rivers based on Open Street Map data.
Real World Terrain is incredibly powerful and flexible.
It has a powerful Editor API to automate the generation of terrains, and Runtime API positioning objects by coordinates, etc.
Real World Terrain has integration with the best assets of the Asset Store, which gives almost unlimited possibilities in the generation of terrains.



Features:

• Unity v5.6 - Unity 2019.x.

• Elevation Heightmaps:

    
- ArcGIS resolution of max 10 meter per pixel;

    
- Bing Maps resolution of max 10 meter per pixel;

    
- Mapbox;

    
- SRTM v4.1 resolution of 90 meters per pixel;

    
- SRTM30 resolution of 30 meters per pixel.

• Texture providers: ArcGIS, DigitalGlobe, Map Quest, Mapbox, Mapy.CZ, Nokia Maps (here.com), Virtual Earth (Bing Maps), Open Street Map + ability to download tiles from custom url.

• Satellite images resolution of max 0.25 meter per pixel.

• Can create: Unity Terrains, Meshes, Gaia stamps, RAW files.

• Can create objects based on Open Street Map:

    - Editable roads for EasyRoads 3D v3 and Road Architect;

    - Editable buildings for BuildR2 (editable) or built-in building engine;

    - Rivers;

    - Trees;

    - Grass.

• A tool to select area directly on Google Maps.

• A lot of extra tools for working with coordinates, objects and postprocessing.

• Unlimited number of generated terrains.

• Integration (optional):
BuildR2,
EasyRoads 3D v3,
Gaia,
Online Maps,
Playmaker,
Relief Terrain Pack, Road Architect,
uContext, Vegetation Studio,
Vegetation Studio Pro,
VolumeGrass,
WorldStreamer.

Warranty:

Worried about the quality of the asset or are not sure that it is suitable for your project?!

After the purchase you have two weeks to test.

If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.



Other Infinity Code assets:

Mesh to Terrain - Convert Mesh to Terrain.

Online Maps - Universal mapping solutions for games and applications.

Terrain Quality Manager - Resize terrain maps without losing data.

uContext - Productivity and usability toolkit.

uPano - Universal panoramic solution for displaying dynamic and static panoramas, and creating VR tours.
Anon_1019 say: yes it does !! i checked it... Let me just push an update for this...So need of updating it again and again from the editor itself! :)
Anon_927 say: I have the 2.1 version but it's the same size. Does this let you update after you install it from inside the editor?
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