Product descriptionMinimum Unity Version Required: | Asset Published Date: Dec 30, 2020 | Price: $6.00
Per Texture strength controls are available for controlling displacement amount, displacement direction, displacement offset, and parallax amount.
Effects unused are optimized out of the shader to have no cost.
MicroSplat tessellation is incredibly fast, and when enabled generates custom fallback shaders used beyond the tessellation range to reduce the cost even further.
Requires the MicroSplat framework to be installed.